Name Date Author Language Name Date Author Language
Re: generic Localization.lua
08 Sep 2010
BigRedBrent
Lua
I liked your single file idea , so I decided to use it , just a little differently .
The translations in the lua files must be correct English though ,
since no changes to the English are made .
I prefer this way just in case I want to add more tables to the the AddonTable than just localizations .
...
GetItemIcon bench
08 Sep 2010
Elkano
Lua
local t1 = GetTime ()
for i = 1 , 10000 do
if GetItemIcon ( i ) then
end
...
Burning Tide Trigger Script
08 Sep 2010
progammer
Galaxy
//==================================================================================================
//
// Generated Map Script
...
Filter code
07 Sep 2010
Torhal
Lua
-------------------------------------------------------------------------------
-- Check the class filter flags
-------------------------------------------------------------------------------
local class_filters = filter_db . classes
...
AllPlayed - config.lua
04 Sep 2010
LaoTseu
Lua
local AP_display_name , AP = ...
-- Config.lua
-- $Id: Config.lua 216 2010-09-03 03:27:56Z LaoTseu $
...
tada2
02 Sep 2010
b0ne123
Galaxy
bool gt_MeleeInitialization_Func ( bool testConds , bool runActions ) {
int autoC481EFFD_as ;
int autoC481EFFD_ae ;
int autoC481EFFD_ai ;
...
generic Localization.lua
02 Sep 2010
Morsker
Lua
-- YOURADDONNAME Localization File
-- THIS CONTENTS OF THIS FILE ARE AUTO-GENERATED BY THE WOWACE PACKAGER
-- Please use the Localization App on WowAce to update this
-- at http://www.wowace.com/projects/YOURADDON/localization/
...
dungeon floor count
02 Sep 2010
kagaro
Lua
TheBastionofTwilight has 3
BlackrockSpire has 7
VioletHold has 1
HallsofOrigination has 3
...
SlashHandler
31 Aug 2010
BigRedBrent
Lua
local function SlashHandler ( msg )
local msg = msg : lower ()
if msg : match ( " keywordone" ) then
-- do stuff
...
test
29 Aug 2010
wOlfLisK
Galaxy
Untitled Trigger 001
Events
Local Variables
Conditions
...
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